![]() The Texas desert areas or in large plains, you’ll also get some funky assets that try and hide the bad draw distance while zoomed in. While there can be some good looking scenery shots, especially in the forest areas, as soon as you get close to anything it all goes out the window. The visuals unfortunately won’t make your experience any better. Using the towers and blinds felt like a waste of time and without the dynamic day/night cycle, you didn’t even get to watch the scenery change. Movement is very stilted and clunky, and there is no way to go prone if you wanted to. On top of that, the general movement and gameplay does not feel polished at all. There didn’t seem to be a clear decision on what they should and shouldn’t simplify for the player, and the end result feels disjointed. ![]() Once an animal is shot, you don’t need to do anything else since it will magically be transported to your cabin for you to claim.ĭespite there being a bedroll, you can’t sleep to change the time of day. This completely ruled out the need for the slow dog tracking. Once I was 100 meters out, I would start being cautious. More often than not I stopped relying on my dog and continued to sprint through areas until a marker popped up showing the animal’s location and distance. This also means you will not get dynamic times of day and alternating animal behaviors. If you’re in your hunt and want to change the time of day, you can’t simply sleep in your cabin or tent, but have to travel back to the lodge. That information is only viewable within certain menus in the lodge. While you’re out at your hunt there is no easy way to check your bestiary to see what ammo you need for what ammo. Some things feel needlessly complex, while others are overly simplified. My main issues with Hunting Simulator 2‘s gameplay is that it all around feels cumbersome. Towers are good combined with animal calls. Using him to track animals and praising him will level him up to become a more efficient hunting dog as well. When he finds something, you can praise him and give him a pat. He will sniff out tracks as well as continue to follow the tracks and droppings. Your Beagle is your best tool during your hunts. You get to finally play with your dog! You start off with a Beagle and you can unlock additional dogs like Labradors, who are good at fetching birds from water. Once you finally leave the cabin and begin your hunt is when you finally meet the best thing about the game. You start off next to the hunters cabin where you can swap your loadout and eventually drop off and register your day’s kills. Once a location and map is picked, you begin your hunt. Each location features two different maps that will feature different animals. ![]() There are three different locations: the plains of Colorado, the Texan desert, and the forests of Europe. This is also where you’ll choose a location to start your hunt. From here you can leave to go to the shooting range to try out any new weapons or attachments. The lodge acts as your main hub, where you can display your trophies, view your guns, take a look at a bestiary list, change the time of day, and shop. No need to grind your way to the next map.Įven at the farthest target, there is no bullet drop. What I did appreciate is that all of the hunting locations are accessible right from the start. Once the tutorial is over, you’re free to hunt as you please. There is a training tutorial that does feature voiceover to help guide you through the basics of the game, but that’s about it as far as hand holding. Hunting Simulator 2 does not feature a story mode, so what you get out of the game is up to you. ![]() Unfortunately, Hunting Simulator 2 misses all of this and ultimately feels like a hollow experience. I got to help bleed it, gut it, skin it, and butcher the deer which was an experience on its own. However, even the excitement of our group getting one and knowing we are feasting well that night was amazing. I’ve been on one excursion with a small group and I didn’t even get to shoot my rifle. My point being, even when nothing is happening in real hunting, there are things to enjoy. Heck, you even have the option to bring someone with you to enjoy all of this with. The various wildlife that skitters by or the sun rising or setting. Even when you’re stationary, you at least get to appreciate the nature around you. Your ears twitch at the slightest noise and your sight narrows in like an eagle at the smallest movements. Being in the real outdoors, hunting, heightens all of your senses. There are a few ways that make real hunting a fun time and perhaps offer some thrills, even when there isn’t any.
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![]() You’ll see that your next period would be expected September 4th, with the 4th through 8th outlined in red.īarely There® liner will keep you feeling confident in the lead up to your next period, and can help with any spotting you may experience. In the example above, we entered August 6 as the first day of your last period, 5 days for how long it lasted and 28 days for the length of your menstrual cycle. This will give you the length of your menstrual cycle! Tip: if you know the start date of your last two periods, you can count the number of days from day 1 of the earlier period to day 1 of your most recent period. If you already know this, go ahead and enter it! If this is your first time tracking, start by using the average of 28 days to get an estimate. Yours might be shorter or longer ( 21-35 days) depending on how long you’ve been menstruating, your age, activity level, and other factors besides! The important thing is that you are able to work with the period you have. On average, menstrual cycles last for 28 days, which means there are 28 days from the first day of one period to the first day of the next. Finally, you’ll be asked for the length of your cycle. Next up you’ll input the number of days you bled for, generally speaking about 5-7. Good plan! August 6th, the first day you bled, will be Day 1 of your cycle, and the first piece of information we enter. But it is a bit of a pain to use if you want to convert multiple swim times at one sitting - after converting the first time, to change the input time you have to hit the backspace key on character at a time to erase the old time. Let’s say that your last cycle began on August 6 and you want to be prepared for your first week of school. Needs Updating The app works fairly well, and allows you to use a couple of different conversion formulas and then compare the results. ![]() The buffer contains more detailed information about the last hour. The data is retrieved every ten seconds, by default, and buffered for ten days inside the JVM. Vitals is a combination of sysstat operating system tools and Java Virtual Machine (JVM) statistics. Returns the approximate accumulated elapsed time (in milliseconds) spent in compilation.SapMachine, a downstream distribution of OpenJDK, has introduced a new monitoring tool, SapMachine Vitals, that keeps a condensed history of the operating system and JVM statistics. The monitoring feature is activated by default and may be used to retrieve information such as heap usage, metaspace size, container memory statistics and limits, the number of classes loaded and the number of threads spawned. Returns the uptime of the JVM in milliseconds. Returns the CPU time that the current thread has executed in user mode in nanoseconds. Returns the total CPU time for the current thread in nanoseconds. Returns the current number of live threads including both daemon and non-daemon threads. Returns the total number of threads created and also started since the JVM started. A memory allocation may fail if it attempts to increase the used memory such that used > committed even if used committed even if used <= max would still be true (for example, when the system is low on virtual memory). The amount of used and committed memory will always be less than or equal to max if max is defined. The maximum amount of memory may change over time if defined. Returns the maximum amount of memory (in bytes) that can be used for memory management. committed will always be greater than or equal to used. The JVM may release memory to the system and committed could be less than init. The amount of committed memory may change over time (increase or decrease). Returns the amount of memory (in bytes) that is guaranteed to be available for use by theJVM. Returns the amount of memory currently used (in bytes). TheJVM may request additional memory from the operating system and may also release memory to the system over time. Returns the initial amount of memory (in bytes) that theJVM requests from the OS for memory management during startup. Returns the approximate accumulated collection elapsed time in milliseconds. Returns the total number of collections that occurred. Returns the amount of used memory in bytes. Returns the initial amount of memory in bytes that the JVM allocates or -1 if undefined. ![]() Returns the maximum amount of memory in bytes that can be used or -1 if undefined. Returns the amount of committed memory in bytes. The amount of used memory in the returned memory usage is the amount of memory occupied by both live objects and garbage objects that have not been collected, if any. Returns the initial amount of memory in bytes that theJVM allocates or -1 if undefined. Returns the approximate number of objects for which finalization is pending. Returns the total number of classes unloaded since the JVM started. Returns the total number of classes loaded since the JVM started. Returns the number of classes that are currently loaded in the JVMs. You can add your own threshold limits as needed. Component monitorsĪll components may vary in a running environment. See the JMX section in Configure Linux/Unix systems for monitoring by the SolarWinds Platform agent in SAM.ĭependent on the JMX configuration. If using the SolarWinds Platform agent for Linux, the agent must be installed on the target Linux machine, the node must be managed using the agent within the SolarWinds Platform, and the target system must be configured properly. Target server configured to allow JMX queries on port 8686. JMX monitoring is disabled if FIPS mode is enabled on the SolarWinds Platform server. ![]() You can use the orio agent for Linux or use agentless monitoring via SNMP. This template monitors GlassFish server statistics by using the JMX protocol. ![]() No food vendor will be permitted to participate without this documentation. You can mail these documents to our office (675 Broadway, Massapequa NY 11758) or e-mail them to You must also have these documents with you on the day of the event. Food Vendors must provide to the Chamber 1) a Certificate of Insurance naming the Chamber as an additional insured, and 2) a copy of your Nassau County Health Permit.Any Food Vendor who does not clearly display pricing in a visible area (on a sign, display board, etc.) will be flagged by the committee, and may not be permitted to participate. *DAY OF EVENT – Please note that all Food Vendors must have PRICING for ALL items CLEARLY DISPLAYED FOR THE PUBLIC OUTSIDE OF THEIR ESTABLISHMENT.Vendors must not extend outside of these parameters.įOOD VENDORS: Limited to 12 vendors at the committee’s discretion. Vendor spaces are 15 feet WIDE and 10 feet DEEP.Please provide your cell so we can contact you directly. ![]()
![]() This would have made the experience perfect in my opinion, but I can see that two additional buttons or areas to tap would probably have made the game too complex to handle.īesides the aforementioned controls, players can choose to make use of three driving assistants:īraking is controlled by a slider bar which lets you adjust the amount of braking assistance you would like to have, whereas steering and anti slide can simply be turned on and off. Unfortunately RR2 won’t let you shift gears manually. It even offers a steering wheel, which I found a little too imprecise to be really useful though. Whether you prefer tilting to steer or tapping certain areas on the screen, RR2 has got you covered. Players can choose from a large variety of control types. I’d even say Real Racing 2 looks a tad bit better than Asphalt 5. And it’s not like it’s looking like Outrun on a Commodore C64. Does this make Real Racing 2 a bad game? Not by far! You will have to focus so much on driving your ride along the tracks, that you won’t even notice these shortcomings. Cars aren’t as crisp and sharp looking, textures on objects surrounding the tracks are less colorful and you won’t get to see much more than a couple of lens flare effects. And even though the graphics look quite good, there’s no doubt they don’t even come close to what we’ve seen with Asphalt 7 Heat. Real Racing 2 saw the light of day back in December 2010 for the very first time. Both these points are where Real Racing 2 shines brightly. This is not only because of the “tamed” physical behavior of the vehicles, but also because of the lack of a cockpit view. But at least Nokia and Electronic Arts have shown mercy with all those of you who prefer racing simulations over arcade games like Need for Speed or Asphalt.ĭon’t get me wrong, both series provide great racing action, but they just don’t deliver the feeling like you’re fighting for winning a championship or driving a real car. Unfortunately Microsoft and Turn 10 don’t seem to be listening. It's competitive, deep, has lots of features and looks absolutely stunning Changes Now supports multiple languages, including French, Italian, German, Spanish, Russian, Dutch and Brazilian Portuguese Multiplayer heads-up-display now makes use of the 3D game environment Career difficulty adjusted to better cater for players selecting easy and medium Numerous additional improvements, fixes and performance optimizationsĭownload and install free iphone app file for Real Racing 2.Windows Phone fans have been hoping and praying for some kind of offspring of Forza Motorsport to hit the Windows Phone store. If you like serious racing games, Real Racing 2 is easily the best option for iOS. On a mobile gaming system, this can be annoying. The only criticism you can level at Real Racing 2 is that its realism mean small errors can be harshly punished during a race: lose traction round a corner, and you'll lose momentum and often lots of places. The sound is acceptable, but not outstanding. The for Real Racing 2 apk download tracks and cars look really good in Real Racing 2, with damage modeling on the former and some great scenery in the former. Multiplayer in Real Racing 2 is really easy to get into, but you'll need a quick car if you want to compete as there are no class races. There are also time trials, quick races and local and online multiplayer. Real Racing 2 has a comprehensive career mode that offers hours of challenging racing, and sees you go from driving Volkswagen Golfs up to McLaren MP4s. ![]() There are also a full range of camera views, from bumper to cockpit, and far camera. Controls are more refined, and the choice of configurations mean you should find something that suites you. While Real Racing 2's controls and assists mean players of all levels are catered for, it's a serious game, not an arcade racer. ![]() Real Racing 2 With more features, improved graphics and bigger races, Firemint have made a great game almost perfect. Real Racing 2 is the sequel to the best iOS driving game so far. ![]() Snippets are scoped to suggest only relevant snippets and it can be scoped by either:Īll the snippets are scoped to one, several, or all languages (ie.Global) based on whether it is defined in a language snippet file or a global snippets file.
![]() Timing, studying your opponent’s every move, making sure not to draw too much attention so as not to find yourself outnumbered, and finding their weaknesses will be key to your success. To compel players to save the city, but also the permanent danger in attempting to do so, we decided to put the emphasis on a detailed combat system. A single automaton against an army, your task is not easy, every enemy standing in your way can be your last if you underestimate them. They have totally overpowered the revolutionaries these humans simply didn’t stand a chance when facing even the most basic of these creations.įighting fire with fire, you are Paris’ last hope. The story of Steelrising happens in one night, at the very beginning of our twisted version of the French Revolution. Automatons are running rampant. Steelrising leans into the Soulslike formula, but with the unique heart of a Spiders game. We also wanted to share our passion with as many players as possible, which is why we decided to create an assist mode. We wanted to home in on combat, making sure players must think about the best course of action and the skills at their disposal, but in a universe of our own. Of course this wasn’t necessarily the case when we started the Steelrising, but everyone in the team wanted to pay homage to this genre. A Soulslike gameįrom Demon’s Souls remake to Elden Ring, Soulslike games have captured players’ attention. For our latest game, Steelrising, our goal was to focus on providing a more action-oriented, deliberate, detailed, and fun fighting experience. Since our creation we have tried various styles of combat systems and learned something new with each game we’ve released. At Spiders, we love exploring different types of RPGs. ![]() With so much digital content being created and stored in the “cloudâ€, companies and governments need a method to securely store this content on a physical media as a back-up. The upcoming 200GB Blu-ray media overcomes that obstacle and is targeted at the archival and back-up market. One of the deficits for current Blu-ray discs are the limitations in capacity for data back-ups. Larger capacity for the upcoming 4K Ultra High Definition video content Greater storage capacity as a physical storage mediumĢ. A disc of this size has two primary applications:ġ. The Blu-ray Disc Association (BDA) approved specifications for a 200GB double-sided disc. ![]() So if you really want to make an impression, start with the inkjet printable media that will not let you down, Liquid Defense Plus from Vinpower Digital, available in CD, DVD, and Blu-ray!Ĭontact your Vinpower representative for more details about the Liquid Defense Plus line of Glossy, Water & Scratch Resistant Media. ![]() The competition for CD and DVD production is so tight, that the ROI is a lot less, whereas Blu-ray is the next frontier and there’s a lot more margin and opportunity. So don’t limit your opportunities by producing only DVD content when you could be getting a higher premium for Blu-ray. If you’re using CD or DVD’s, then you have a small handful of choices, but when you want a disc with more capacity, like Blu-ray, then the Liquid Defense Plus is the only solution. The solution is using a special glossy water and scratch resistant disc, like the Liquid Defense Plus, from Vinpower Digital. However, the drawbacks are that the printed image is generally flat and not resistant to moisture or scratches, which could ruin your work of art. For those that use an inkjet printer, the benefits are that it’s less expensive, quick, and easy to use. When you’re producing digital material onto discs, whether as a service or for yourself, having a nice printed image will always make the presentation a 100 times better. Previously, there was just one "relationship" meter that governed your relationship with each idol. The game is also compatible with Steam Workshop mods, so you can feature characters from other games and works of fiction as idols in your game.Share on Twitter Share on Facebook Features There are two different game modes, Story Mode and Free Play. The game also has three levels of difficulty, from Relaxed, where you can’t get a Game Over, to Normal, which takes some effort, to Unfair, where even more hurdles await you. As an idol-raising/business simulation, the game incorporates all sorts of clever little details, such as being able to use the internet to broadcast programming about your idols’ favorite games, hobbies, and music, just like a real modern idol. ![]() You can make all sorts of other choices that affect the course of your business operations as an idol agency, from approving or disapproving of personal relationships, to managing your social media and video livestreams, to setting the length of the girls’ skirts. Each of these various events contributes to paint a picture of the darker aspects of the idol industry. Depending on which option you choose, the outcome of the event will vary. For example, if photos are uploaded to a social network that show one of your idols holding hands with a man, you can choose to react by ignoring the incident, making an official statement on the facts of the matter, or forcing the idol to publicly apologize. From staged events going wrong on television, to scandalous photos showing up in magazines, to fights with other idols at the agency, to abusive comments showing up on livestreams, to becoming the target of an online mob due to a minor incident blowing up on social media, the pitfalls are too many to count.Īs producers, players must also respond to these kinds of problems. The career of an idol is dogged by all sorts of unexpected incidents. As producer, you have to gradually grow your business operations while keeping an eye on the agency’s cash flow, with the ultimate goal of conquering the entertainment world. However, high-ranked staff also require high wages. When hiring staff, candidates are divided into three ranked levels from rookie to professional to expert. Since the abilities of your staff have an effect on both training and single production, as a producer, you’ll want to hire staff who are as talented as possible. Another gameplay mechanic is incorporated that shifts fan demographics according to the lyrics and melodies you’ve chosen. When producing a song, the quality of that song is affected by the abilities of your staff, including the producer who writes the lyrics, and the music and dance staff who handle the tune and choreography. You can also produce original songs and release singles. Their training is handled by the music, dance, and costume staff you employ. At the same time, they must also hire staff members such as managers, and start up their business operations as an idol agency.Īs the idols you recruit grow their fanbases and funding through their business activities, they must also be provided with training. The skills include things that can affect the girl’s idol career, such as Amorous, which makes a girl extra-susceptible to falling in love, Arrogant, which can make a girl less likeable after centering a single, and Hypochondriac, which doubles the rate at which she loses stamina while shaking hands at meet-and-greets.Īt auditions, players must consider each of the assembled candidates’ stats and skills, as well as their ages, when choosing which ones to debut as idols. There are eight different stats, with numeric values for both the image-focused stats, Cute, Cool, Sexy, and Pretty, and the performance-focused stats, Dance, Vocal, Funny, and Smart. The idols each have their own set of stats and skills. From there, you start out by holding auditions and recruiting rookie idol candidates. ![]() At the point where the game begins, the agency obviously doesn’t have any affiliated idols, but even including the staff, it’s effectively empty. ![]() The player takes the role of a producer/manager at this agency. The setting of the game is a small, recently-launched idol agency in Japan. Idol Manager is an idol-promotion/business simulation game developed by Russian indie game studio Glitch Pitch. ![]() ![]() 9 was responsible for the maritime disaster that occurred, McGreevy added, dooming ships, and the region, to their fates. There were no coal mines in the Upper Peninsula, he said, and the UP depended on the shipping industry to keep warm and to power steam-operated machines.Ī brief burst of energy between 8 p.m. ![]() McGreevy said all northbound ships that sank rolled over because they all carried coal, an unstable cargo. “(Crews) had no idea what they were sailing into.” “It had been exceptionally nice for a couple days before then, so everyone had been lulled into a sense of complacency,” McGreevy said. A lack of communication between ships also contributed to the widespread disaster. Great Lakes historian and maritime artist Robert McGreevy said the ships lost were new, full-sized steel ships, believed to be “too big to sink.” The smaller ships took shelter in harbors and coves. The effects of “the White Hurricane” were felt from Duluth, Minnesota, to Buffalo, New York, but the waters and shoreline from Alpena to Port Huron suffered the most.ĭocks along the lakeshore from Sebewaing to Harbor Beach were lost, and none were ever rebuilt, due in large part to the advancement of shipping and travel by rail. Though the storm wreaked havoc inland, it was nothing compared to the catastrophe that occurred on the shoreline and Lake Huron itself.Ī total of 19 ships were sunk across the Great Lakes during the storm, including 16 alone lost or stranded in Lake Huron, which bore the brunt of the storm. One daily line did not depart from Bad Axe until Tuesday. A train from Port Huron headed to the top of the Thumb became stuck in the snow overnight, trapped in the snow two miles south of Port Austin. The Saginaw line made an attempt to get through the deep drifts and became stuck near an area known as Grassmere, east of Caseville. Mail carriers were unable to complete the routes until Wednesday of that week. The wind led to snowdrifts from six to eight feet inland, blocking the streets of Bad Axe making travel throughout the Thumb nearly impossible. Snow began to fall and the wind steadily increased, reaching at least 65 mph and creating blizzard conditions by nightfall.īy morning, a foot of snow had fallen, and the storm showed no signs of letting up. 9, as a powerful wind out of the northwest that sometimes veered to the east. 14, 1913, edition of the Huron Daily Tribune, the storm began on Sunday, Nov. Many ships sunk, but several were also damaged beyond repair, Great Lakes historian Robert McGreevy said. The resident was expected to fully recover.About 250 lives and 25 ships were lost in the storm. One home at Yankee Point was damaged by a giant wave, according to local news outlets.Īn “extremely large rogue wave” damaged a home in Cambria in San Luis Obispo County, shattering waterfront windows and knocking over a resident, firefighters said. Evacuation orders or warnings remained in place for some homes near the Carmel River Lagoon and the coastal Yankee Point community, south of Carmel. In Monterey County, officials Thursday expressed concern about the impact of another severe high tide overnight. Pacheco Creek peaked and receded without causing damage, officials said. A flood could have threatened businesses and homes in a largely agricultural area southeast of Gilroy, alongside Highway 152, a key road that connects the San Francisco Bay Area to Interstate 5. Evacuation warnings were canceled in northern San Benito County, where officials had been concerned about a full Pacheco Reservoir spilling floodwaters beyond its dam into the already full Pacheco Creek downstream. |
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